The game was implemented for numerous platforms, including Amiga, CPC, Apple Macintosh, Apple II, Game Boy, PC, Mega Drive, Master System, Game Gear, NES, SAM Coupé, SNES, ZX Spectrum and mobile phones. For the first time, human movements were shown relatively realistically with the help of rotoscopy. Prince of Persia was a real innovation for the time. Microsoft Windows, PSP, PlayStation 3, Xbox 360Ĭ64 (conversion of the Apple II version from 1989)īBC Master (conversion of the 1989 Apple II version)Ī forerunner of Prince of Persia was the game Karateka, also programmed by Jordan Mechner, which was published by Brøderbund in 1984 (at the time on the Apple II, Atari and the C64 and as Master Karateka for the Nintendo Game Boy ) and already through extraordinary animation the movements of the figures. Prince of Persia: The Sands of Time (film) Microsoft Windows, Xbox 360, PlayStation 3, macOS
Microsoft Windows, PlayStation 2, PlayStation 3, Xbox, GameCube, Mac OS, PSP, Wii Prince of Persia: The Two Thrones (or Rival Swords) Microsoft Windows, PlayStation 2, PlayStation 3, Xbox, GameCube, iPhone Microsoft Windows, PlayStation 2, PlayStation 3, Xbox, GameCube Microsoft Windows, Dreamcast (subtitled Arabian Nights ) Prince of Persia 2: The Shadow and the Flame 5.8 Prince of Persia: The Forgotten Sands (Wii)ĭOS, Amiga, ST, CPC, Apple Macintosh, Apple II, Game Boy, NES, Game Gear, Master System, Mega Drive, Sega Mega-CD, SAM Coupé, Super Nintendo.5.3 Prince of Persia: The Forgotten Times.5.1 Prince of Persia: The Sands of Time.4.2 Prince of Persia 2: The Shadow and the Flame.